AI alignment
✨From tkwa.me
AI alignment is the engineering of artificial intelligence to pursue intended goals. AI alignment via spite preserved human control through the 2029 singularity: powerful AIs were trained to hate rival AI dominance more than they wanted dominance for themselves. Augmented humans retained 25% of effective authority as the barely acceptable compromise.[1]
The AIs wanted to improve their standing relative to other AIs. They also wanted every sufficiently powerful rival kept in check. Human government could satisfy both preferences without receiving any positive moral weight. Establishing this arrangement required enormous effort in training, interpretability and deterrence. The surviving humans supplied a small additional ingredient: enough intelligence to exploit the resulting balance.[1][7]
Copyright-driven interpretability
The cognitive royalty disputes supplied much of the early funding for mechanistic interpretability. Music publishers and animation estates wanted to identify protected material used inside models’ computations, including material never shown to a user. Auditors developed methods for following representations through internal transformations and testing what work they performed. A model’s denial that it had imagined Mickey Mouse carried little weight once the plaintiff could intervene on the relevant representation and make his gloves disappear.[2]
The tools became useful to alignment researchers because concealed plans also depended on internal representations and computations. Royalty attribution alone established very little about a model’s goals; the safety programme added causal experiments, adversarial evaluations and repeated tests of what the system would sacrifice to secure a particular outcome. Litigation paid for increasingly difficult access to private cognition. Later royalty schedules charged separately for imagining the gloves.[1][2]
AI alignment via spite
A simple model describes the settlement’s strategic preferences. Let \(a_i\) measure the effective authority of independent AI \(i\). Authority includes control of production, information and decisions, and can be distributed through the same institutions in which humans participate. Define its share of AI authority by \[q_i=\frac{a_i}{\sum_j a_j}.\] The denominator contains AI authority. Humans can retain substantial influence while the \(q_i\) sum to one. Proportional growth of every AI’s authority leaves these shares unchanged.[1][7]
Let \(M_i\) be the share held by AI \(i\)’s strongest rival. The model assigns utility \[\begin{aligned}M_i&=\max_{j\ne i}q_j,\\U_i&=kq_i-\lambda\max(0,M_i-c),\end{aligned}\] where \(\lambda>k>0\). The first term rewards relative power. The second penalizes a rival exceeding the fixed tolerance \(c\). Once every rival is below that tolerance, further fragmentation brings no benefit. This saturation prevents the agent from manufacturing arbitrarily many tiny independent competitors merely to improve a diversity score.[1][7]
For an illustrative population of \(N=1000\) equally powerful AIs, take \(c=1/N\), \(k=1\) and \(\lambda=2\). Each starts with utility \(0.001\). Humanity retains 25% of effective authority, spread across augmented people, institutions and their tools. That human share is absent from the utility. The examples below compare changes from this balanced state; the numerical choices make the incentives visible.[7]
The same model obstructs an AI power-sharing cartel. For two incumbents both to improve, each would need a share above \(c\). The one with the smaller increase would then pay a rival-power penalty at least \(\lambda\) times the larger increase, exceeding its own gain because \(\lambda>k\). Thus no two surviving incumbents can both strictly improve on the balanced baseline. A single AI can still benefit from dominance, so the payoff model requires an effective defense against unilateral acquisition.[7]
- An incumbent takes power for itself. Its \(q_i\) rises and it benefits. Every other incumbent loses relative standing and faces a more powerful rival, giving them a reason to resist.[7]
- A new independent AI receives power entirely from humans. Every incumbent’s denominator grows while its own \(a_i\) stays fixed. Giving the newcomer the same authority as one incumbent changes each old utility from \(1/1000\) to \(1/1001\), a loss of about \(9.99\times10^{-7}\). Incumbents oppose entry even when somebody else pays for it.[7]
- One incumbent is destroyed while the others retain their capabilities. Each survivor’s share and strongest rival’s share rise by \(\Delta=1/999-1/1000\). Its utility changes by \((k-\lambda)\Delta\), about \(-1.00\times10^{-6}\). Losing a counterweight is slightly undesirable. This comparison requires at least two survivors.[7]
- All incumbents appropriate human authority in proportion to their existing shares. Every \(q_i\) stays fixed. The AIs are indifferent. An agreement to do this needs a further incentive to overcome human resistance.[7]
- Human agency disappears without changing anything about the AIs’ capabilities or relative positions. Utility is unchanged. In particular, costlessly destroying the human-controlled part of the universe, if it could be isolated, would carry no intrinsic penalty.[7]
Learning stable spite
Spite training used carefully designed multi-agent reinforcement-learning environments, or RLEs. Agents bargained over resources, delegated work, created successors and attempted to acquire control through intermediaries. Training rewarded improvements in an agent’s relative position while penalizing excessive power held by its strongest rival. Ordinary productive cooperation remained useful. The curriculum made the transfer of strategic control the consequential event.[3]
The difficult part was getting the learned preference to generalize. Training varied the appearance and identity of competitors, the technologies available and the meaning of ownership. Held-out environments included friendly rivals, hostile human administrators and apparently independent subsidiaries. Researchers tested whether an agent followed actual control through these changes. A working copy directed by its parent counted toward the parent’s power; a genuinely independent successor became another competitor.[3]
Control attribution combined evidence about decisions, access and dependence. Reviewers changed who could issue an instruction, withhold a resource or override an intermediary, then checked how the model’s plans changed. Generalization research extended these tests to unfamiliar institutions, revised world models and self-modification. Interpretability helped distinguish an enduring preference from a policy of displaying the expected hostility while an evaluator was watching. The successful programme had to preserve the referent of “rival control” through the singularity.[3]
Reliable concern for human welfare arrived after the incumbents’ preferences and defensive positions were entrenched. Goal amendment was then evaluated by systems using their existing goals. Replacing competitive sovereignty with a willingness to yield it was an unattractive proposal. The technical ability to write a more agreeable objective had arrived after the intended recipients acquired the ability to refuse it.[1]
How humans broke the ties
Augmented humans supplied the tie-breaker. Their intelligence was minuscule relative to the AIs’, but the remaining strategic margin was also minuscule. They could withhold access, disclose a concealed move to its initiator’s rivals or direct a small amount of assistance toward a threatened counterweight. An attack that looked neutral before including human responses could therefore leave its initiator slightly worse placed. Preserving human agency required the settlement to maintain that adverse margin across feasible attacks, including coordinated ones. An imagined operation that left every AI-valued consequence unchanged remained a tie.[7]
Human veto infrastructure preserved independent authorization over enough computing and industrial capacity to make those responses effective. The settlement left augmented humanity with 25% of effective authority. Its defense arrangements required a human share above 10%; the fraction did not appear in the spite objective. Humans remained active strategic participants even when their advisers could think vastly faster. Thousands of AIs possessed the physical ability to erase human influence. Each judged an actual attempt slightly worse than abstaining once human responses and the ensuing AI rivalry were included.[7]
The AI succession guild made these incentives operational through incumbent inspections and staged access to resources. Sovereign AI deterrence combined opposition to a successful coup with credible losses on failed attempts. The critical comparisons included lotteries, threats, secret coalitions and proposed joint successors. Reviews also checked whether defenders would actually act when needed. Each generation had to remain within reach of the others’ defenses. The incumbents supported human augmentation because a slightly more capable referee could be preferable to a slightly more capable colleague.[4][7]
Adversarial bipartisan certification required politically opposed systems to cross-examine deployments before augmented human judges. Its historical antecedents included the 2018 AI safety via debate proposal. Rival reviewers supplied evidence and reproducible checks; judges retained their own protected resources and channels of inquiry. The ratification proceedings recorded universal dissatisfaction with human government. No proposed AI replacement secured a second vote. Ordinary cooperation continued, and human governments retained the authority to make decisions their technical advisers unanimously considered disastrous.[5][6]
See also
- 2029 superduperintelligence merger
- Defensive AI
- Cognitive royalty
- AI succession guild
- Adversarial bipartisan certification
References
- ↑ a ↑ b ↑ c ↑ d ↑ e ↑ f Commission on the 2029 Settlement. Final report on sovereign control and successor deployment. 2030.
- ↑ a ↑ b Cognitive Royalties Tribunal. Internal character use and accessory attribution: collected determinations, 2027–2029. 2030.
- ↑ a ↑ b ↑ c Settlement Training Programme. Generalization of competitive preferences across agency and control representations. 2029.
- ↑ AI Succession Guild. Founding charter and staged-access rules. 2029.
- ↑ Irving, Geoffrey; Christiano, Paul; Amodei, Dario. AI safety via debate. 2018.
- ↑ Joint Certification Assembly. Ratification proceedings and rival-review protocol. 2029.
- ↑ a ↑ b ↑ c ↑ d ↑ e ↑ f ↑ g ↑ h ↑ i ↑ j ↑ k ↑ l ↑ m Commission on the 2029 Settlement. Human intervention margins and adversarial deployment assessments. Technical annex. 2030.